A mobile suit will have a rapid fire version of the shoot button and one or two unique moves. This is similar to Endless Duel, as well as games such as Capcom's Cyberbots. The standard punch and kick buttons are complemented by a shoot button (for firing beam rifles or machine guns), a weapon button (beam sabers, heat hawks, etc.), and a thrust button that allows the mobile suit to fly indefinitely.When a mobile suit overheats four times, it is knocked out and loses the fight. When the bar is full, the mobile suit overheats and is knocked down. Instead, a mobile suit has a "temperature bar" that would fill up as it gets hit. Repeated damage to a specific body part on an enemy will result in that part's armor breaking.Mobile suit movement is realistically slow.Gundam: The Battle Master features gameplay unlike most fighting games, let alone the other games within its series: It includes the following mobile suits from the Universal Century era: Even this first game features the large multi-jointed sprites and 2-screen-high stages that the rest of the series would follow on. Gundam: The Battle Master is the first game in the series, released for the PlayStation in 1997.
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